Post by Kate on Feb 3, 2013 11:27:27 GMT -5
Name: Kara Comerare`
Player: Kate
Spoken Quote Color*: "Huh... broke again."
((Awaiting Image))
Skimming the Surface
Age: About 26yrs old.
Race: Kor, Planeswalker
Gender: Female
Appearance: Kara is about 5'8" and of a generally slim build. She has a small bust but curvy hips to make up for it. She has white hair which she keeps in a short and intentionally messy style. In terms of her facial features she has an elegant jawline and cheekbones giving her face a thin, almost elven look to it. Her skin is pale, like other Kor's, and she doesn't tend to use make up. Her eyes however are a piercing green. Kara's body, although slight, is whipcord lean and she has a genuine six pack on her stomach, although no one will ever see this as it is almost always covered up, and the rest of her muscles are defined - not by time spent in a gym but by regular physical exertion.
Kara tends to wear dark clothing, mainly blues and blacks, without too much ornamentation. She likes leather pants (trousers) and will frequently be found wearing those over knee length boots. Kara does like to wear tops and dresses that show her shoulders and arms off as she considers that, with her lack of bust and a tiny bit of paranoia about having a fat bottom, her arms and shoulders are her best physical feature. Having, as they do, no excess fat on them whatsoever. In general Kara can be found in seemingly tight yet nondescript clothing which is usually chosen for the presence of several hidden pockets.
Delving Secrets
Home Plane: Zendikar
Mana Alignment: WBR
Specialization: Causing localized chaos...
Personality: Kara has become a sassy young woman whose responses to the world range from cynical to cheeky. She is an optimist and is rarely upset for long. She is extremely inquisitive and has an insatiable curiosity in several quite narrow fields.
Such as "What's in that box" and "Will anyone miss this if I borrow it?"
She finds it hard to understand why people could ever get upset with her, even if she is holding their valuables at the time. She was trained by her tribe as a Spirit Dancer so she has been introduced to the concepts of Community, Responsibility and Self Sacrifice. Introduced Yes, but they didn't get on.
Backstory:
Kara was born into a Kor tribe which was in the progress of their pilgrimage around Zendikar. She lived a nomadic life until her mid teens when her mage spark ignited and the tribe elders could see that she was going to be powerful.
Very Powerful.
She was apprenticed to the Spirit Dancers in an attempt to hone her skills to the good of the tribe but her hyper-activeness and refusal to take anything seriously hampered her early training. Eventually though she began to make some progress and to develop her skills and mental abilities. She could reach out and touch the minds around her - perceiving their alertness although unable at that time to interact with them. She also began to develop a great affinity towards artifacts and mechanical things. Greater even than most Kor. This led to the beginning of a fascination with such things and the start of the habit of 'borrowing' them to study them further.
In her late teens Kara began to rebel against the tribe's plans for her. She began to steal small items from the villages and towns that they passed through. Using her rapidly developing magic to help her. In time she was caught and shamed in front of her friend and neighbors from the tribe. This had the opposite effect to that intended - cementing in her the desire to do just what she damn well pleased. Things came to a head when the tribe were run out of a town and pursued by mounted knights after Kara had mischievously stolen the wedding ring of the local baron's daughter just hours before the service.
Why? To see if she could.
It was at this point the tribe elders decided she was completely out of their control and had crossed the line - becoming a danger to the tribe. Kara was summoned before them and her hook pendents and earrings torn from her body as she was read the sentence of exile by the tribe shaman. For the first time in many years Kara had felt the hot salty tears running down her face as she ran from her home. She ran for hours, crying on and off, and so it was that exhausted and blurry eyed she slipped on a mountainside and began to slide down towards the cliff edge.
Kara tried everything but nothing could stop her inexorable slide towards and over the cliff. Her last action as she disappeared from view was a primal scream of rage and hurt at the unfairness of it all. This overload of emotions, brought on by the closeness of her imminent death, triggered her planes-walker spark and she suddenly found herself somewhere else.
Astounded by what she had done and baffled by the strange new feelings inside her she began to investigate.
Kara is now in her mid 20's. She has become a nomad who is always on the move and always seeking a place to call home. Her biggest desire is to find somewhere to fit in, to find love, and to finally be liked by the people around her. Unfortunately her loose approach to morals, unpredictable nature and tendency to 'borrow' things have made it difficult to achieve these aims.
Yet she still hopes that one day... she might be happy.
Player: Kate
Spoken Quote Color*: "Huh... broke again."
((Awaiting Image))
Skimming the Surface
Age: About 26yrs old.
Race: Kor, Planeswalker
Gender: Female
Appearance: Kara is about 5'8" and of a generally slim build. She has a small bust but curvy hips to make up for it. She has white hair which she keeps in a short and intentionally messy style. In terms of her facial features she has an elegant jawline and cheekbones giving her face a thin, almost elven look to it. Her skin is pale, like other Kor's, and she doesn't tend to use make up. Her eyes however are a piercing green. Kara's body, although slight, is whipcord lean and she has a genuine six pack on her stomach, although no one will ever see this as it is almost always covered up, and the rest of her muscles are defined - not by time spent in a gym but by regular physical exertion.
Kara tends to wear dark clothing, mainly blues and blacks, without too much ornamentation. She likes leather pants (trousers) and will frequently be found wearing those over knee length boots. Kara does like to wear tops and dresses that show her shoulders and arms off as she considers that, with her lack of bust and a tiny bit of paranoia about having a fat bottom, her arms and shoulders are her best physical feature. Having, as they do, no excess fat on them whatsoever. In general Kara can be found in seemingly tight yet nondescript clothing which is usually chosen for the presence of several hidden pockets.
Delving Secrets
Home Plane: Zendikar
Mana Alignment: WBR
Specialization: Causing localized chaos...
Personality: Kara has become a sassy young woman whose responses to the world range from cynical to cheeky. She is an optimist and is rarely upset for long. She is extremely inquisitive and has an insatiable curiosity in several quite narrow fields.
Such as "What's in that box" and "Will anyone miss this if I borrow it?"
She finds it hard to understand why people could ever get upset with her, even if she is holding their valuables at the time. She was trained by her tribe as a Spirit Dancer so she has been introduced to the concepts of Community, Responsibility and Self Sacrifice. Introduced Yes, but they didn't get on.
Backstory:
Kara was born into a Kor tribe which was in the progress of their pilgrimage around Zendikar. She lived a nomadic life until her mid teens when her mage spark ignited and the tribe elders could see that she was going to be powerful.
Very Powerful.
She was apprenticed to the Spirit Dancers in an attempt to hone her skills to the good of the tribe but her hyper-activeness and refusal to take anything seriously hampered her early training. Eventually though she began to make some progress and to develop her skills and mental abilities. She could reach out and touch the minds around her - perceiving their alertness although unable at that time to interact with them. She also began to develop a great affinity towards artifacts and mechanical things. Greater even than most Kor. This led to the beginning of a fascination with such things and the start of the habit of 'borrowing' them to study them further.
In her late teens Kara began to rebel against the tribe's plans for her. She began to steal small items from the villages and towns that they passed through. Using her rapidly developing magic to help her. In time she was caught and shamed in front of her friend and neighbors from the tribe. This had the opposite effect to that intended - cementing in her the desire to do just what she damn well pleased. Things came to a head when the tribe were run out of a town and pursued by mounted knights after Kara had mischievously stolen the wedding ring of the local baron's daughter just hours before the service.
Why? To see if she could.
It was at this point the tribe elders decided she was completely out of their control and had crossed the line - becoming a danger to the tribe. Kara was summoned before them and her hook pendents and earrings torn from her body as she was read the sentence of exile by the tribe shaman. For the first time in many years Kara had felt the hot salty tears running down her face as she ran from her home. She ran for hours, crying on and off, and so it was that exhausted and blurry eyed she slipped on a mountainside and began to slide down towards the cliff edge.
Kara tried everything but nothing could stop her inexorable slide towards and over the cliff. Her last action as she disappeared from view was a primal scream of rage and hurt at the unfairness of it all. This overload of emotions, brought on by the closeness of her imminent death, triggered her planes-walker spark and she suddenly found herself somewhere else.
Astounded by what she had done and baffled by the strange new feelings inside her she began to investigate.
Kara is now in her mid 20's. She has become a nomad who is always on the move and always seeking a place to call home. Her biggest desire is to find somewhere to fit in, to find love, and to finally be liked by the people around her. Unfortunately her loose approach to morals, unpredictable nature and tendency to 'borrow' things have made it difficult to achieve these aims.
Yet she still hopes that one day... she might be happy.